commit
955d2fa7e7
@ -0,0 +1,176 @@ |
||||
// Package idleshut provides a lifecycle and idletime management tool.
|
||||
package idleshut |
||||
|
||||
import ( |
||||
"sync" |
||||
"time" |
||||
) |
||||
|
||||
// Config are the options for creating a new process
|
||||
type Config struct { |
||||
|
||||
// Start is called by Process.Start. If an error is returned,
|
||||
// starting the process is aborted.
|
||||
Start func() error |
||||
|
||||
// Stop is called by Process.Stop. If an error is returned,
|
||||
// stopping the process is aborted.
|
||||
Stop func() error |
||||
|
||||
// IdleTick is called by Process for every iteration of Tick. If
|
||||
// an error is returned, it is sent to IdleProcessError. IdleTick
|
||||
// and IdleProcessError must both be set or unset; mixed set-edness
|
||||
// will result in a panic.
|
||||
IdleTick func() error |
||||
IdleProcessError func(error) |
||||
Tick time.Duration |
||||
|
||||
// MaxIdleTicks, if nonzero and ticking is configured, will cause
|
||||
// the process to stop once the maximum number of ticks has been
|
||||
// reached.
|
||||
MaxIdleTicks uint |
||||
} |
||||
|
||||
func (cfg Config) validate() { |
||||
allSet := cfg.IdleTick == nil && cfg.IdleProcessError == nil && cfg.Tick == 0 |
||||
noneSet := cfg.IdleTick != nil && cfg.IdleProcessError != nil && cfg.Tick != 0 |
||||
|
||||
if !allSet && !noneSet { |
||||
panic("idleshut: Config.IdleTick, config.IdleProcessError, and config.Tick must all be set or all be unset") |
||||
} |
||||
} |
||||
|
||||
// New returns a new Process with the given configuration.
|
||||
func New(cfg Config) *Process { |
||||
|
||||
cfg.validate() |
||||
return &Process{cfg: cfg} |
||||
} |
||||
|
||||
// Process is a lifecycle and idle process monitor.
|
||||
type Process struct { |
||||
cfg Config |
||||
|
||||
mtx sync.Mutex |
||||
started time.Time |
||||
stopped time.Time |
||||
running bool |
||||
touched bool |
||||
idleTicks uint |
||||
currentGeneration uint |
||||
} |
||||
|
||||
// Touch resets the idle timer to zero.
|
||||
func (p *Process) Touch() bool { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
|
||||
p.idleTicks = 0 |
||||
p.touched = true |
||||
|
||||
return p.running |
||||
} |
||||
|
||||
// Start initiates the process.
|
||||
func (p *Process) Start() error { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
|
||||
if !p.running { |
||||
var err error |
||||
if p.cfg.Start != nil { |
||||
err = p.cfg.Start() |
||||
} |
||||
if err != nil { |
||||
return err |
||||
} |
||||
p.running = true |
||||
p.started = time.Now() |
||||
p.currentGeneration++ |
||||
go p.startTicker() |
||||
} |
||||
|
||||
return nil |
||||
} |
||||
|
||||
// Running returns true if the process is currently running.
|
||||
func (p *Process) Running() bool { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
|
||||
return p.running |
||||
} |
||||
|
||||
func (p *Process) generation() uint { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
return p.currentGeneration |
||||
} |
||||
|
||||
func (p *Process) startTicker() { |
||||
if p.cfg.Tick == 0 || p.cfg.IdleTick == nil { |
||||
return |
||||
} |
||||
|
||||
startingGen := p.generation() |
||||
|
||||
tk := time.NewTicker(p.cfg.Tick) |
||||
for { |
||||
<-tk.C |
||||
// if we stopped running, or we started again and thus the geneneration has advanced, return
|
||||
if !p.Running() || p.generation() != startingGen { |
||||
return |
||||
} |
||||
|
||||
func() { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
|
||||
if p.touched { |
||||
p.idleTicks = 0 |
||||
p.touched = false //reset
|
||||
} else { |
||||
p.idleTicks++ |
||||
if p.cfg.IdleTick != nil { |
||||
p.idleProcessError(p.cfg.IdleTick()) |
||||
} |
||||
if p.idleTicks >= p.cfg.MaxIdleTicks { |
||||
p.idleProcessError(p.stopWithLock()) |
||||
} |
||||
} |
||||
}() |
||||
} |
||||
} |
||||
|
||||
func (p *Process) idleProcessError(err error) { |
||||
if err != nil && p.cfg.IdleProcessError != nil { |
||||
go p.cfg.IdleProcessError(err) |
||||
} |
||||
} |
||||
|
||||
// Stop halts the process.
|
||||
func (p *Process) Stop() error { |
||||
p.mtx.Lock() |
||||
defer p.mtx.Unlock() |
||||
|
||||
if p.running { |
||||
return p.stopWithLock() |
||||
} |
||||
|
||||
return nil |
||||
} |
||||
|
||||
func (p *Process) stopWithLock() error { |
||||
var err error |
||||
if p.cfg.Stop != nil { |
||||
err = p.cfg.Stop() |
||||
} |
||||
if err != nil { |
||||
return err |
||||
} |
||||
p.idleTicks = 0 |
||||
p.running = false |
||||
p.stopped = time.Now() |
||||
|
||||
return nil |
||||
} |
@ -0,0 +1,90 @@ |
||||
package idleshut |
||||
|
||||
import ( |
||||
"sync/atomic" |
||||
"testing" |
||||
"time" |
||||
) |
||||
|
||||
func TestFlow(t *testing.T) { |
||||
p := New(Config{}) |
||||
if p.Running() { |
||||
t.Fatal("running when first started") |
||||
} |
||||
|
||||
_ = p.Start() |
||||
if !p.Running() { |
||||
t.Fatal("should be running when started") |
||||
} |
||||
|
||||
_ = p.Stop() |
||||
if p.Running() { |
||||
t.Fatal("running after stopped") |
||||
} |
||||
} |
||||
|
||||
func TestTicking(t *testing.T) { |
||||
var idleTicksNonPtr uint32 |
||||
var idleTicks = &idleTicksNonPtr |
||||
|
||||
p := New(Config{ |
||||
Tick: 10 * time.Millisecond, |
||||
MaxIdleTicks: 10, |
||||
IdleTick: func() error { |
||||
atomic.AddUint32(idleTicks, 1) |
||||
return nil |
||||
}, |
||||
IdleProcessError: func(err error) { |
||||
t.Fatal("got an idle process error:", err) |
||||
}, |
||||
}) |
||||
|
||||
// initial start
|
||||
_ = p.Start() |
||||
if !p.Running() { |
||||
t.Fatal("should be running when started") |
||||
} |
||||
|
||||
// use up all the ticks right away
|
||||
time.Sleep(1 * time.Second) |
||||
|
||||
if atomic.LoadUint32(idleTicks) != 10 { |
||||
t.Fatal("should have seen 10 idle ticks, which fits into MaxIdleTicks, saw", idleTicks) |
||||
} |
||||
if p.Running() { |
||||
t.Fatal("should be expired from idle ticks") |
||||
} |
||||
|
||||
// reset the ticks, but dont restart the process
|
||||
atomic.StoreUint32(idleTicks, 0) |
||||
time.Sleep(130 * time.Millisecond) |
||||
if atomic.LoadUint32(idleTicks) != 0 { |
||||
t.Fatal("should have seen 0 idle ticks with no process running, saw", idleTicks) |
||||
} |
||||
|
||||
_ = p.Start() |
||||
if !p.Running() { |
||||
t.Fatal("should be running when started again") |
||||
} |
||||
|
||||
time.Sleep(31 * time.Millisecond) |
||||
|
||||
if saw := atomic.LoadUint32(idleTicks); saw != 3 { |
||||
t.Fatal("should have seen 3 idle ticks, saw", saw) |
||||
} |
||||
|
||||
p.Touch() |
||||
time.Sleep(110 * time.Millisecond) |
||||
|
||||
if saw := atomic.LoadUint32(idleTicks); saw != 13 { |
||||
t.Fatal("should have seen 13 idle ticks since we touched the process partway through, saw", saw) |
||||
} |
||||
|
||||
// reset the ticks and restart the process
|
||||
atomic.StoreUint32(idleTicks, 0) |
||||
_ = p.Start() |
||||
|
||||
if g := p.generation(); g != 3 { |
||||
t.Fatal("we've started 3 times, but saw we counted to generation", g) |
||||
} |
||||
} |
Loading…
Reference in new issue